... information about changes and new features of AndEngine,
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- Poll: SVGTextureRegionExtension
by Nicolas Gramlich » Sun May 22, 2011 10:49 pm
- 23 Replies
- 6699 Views
- Last post by programming.fanatic
Tue Apr 09, 2013 9:41 am
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- LayoutGameActivity - mixing AndEngine with other Views!
by Nicolas Gramlich » Sun Oct 10, 2010 7:15 pm
- 14 Replies
- 9663 Views
- Last post by CyberCod
Sat Apr 06, 2013 5:18 pm
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- Compressed Texture support (ETC1, PVR)
by Nicolas Gramlich » Fri Jul 15, 2011 11:18 pm
- 13 Replies
- 2864 Views
- Last post by nazgee
Thu Feb 28, 2013 3:00 am
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- LevelEditor
by Nicolas Gramlich » Fri Oct 08, 2010 7:03 pm
- 87 Replies
- 19468 Views
- Last post by Hartok
Thu Jan 17, 2013 5:12 am
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- Memory Management - (Un-)Managed BufferObjects!
by Nicolas Gramlich » Mon Jun 20, 2011 9:49 pm
- 5 Replies
- 5854 Views
- Last post by MoxorTheOne
Thu Dec 13, 2012 10:44 pm
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- AndEngineTexturePackerExtension
by Nicolas Gramlich » Mon Aug 01, 2011 11:38 pm
- 24 Replies
- 5308 Views
- Last post by fenexj
Thu Jul 19, 2012 9:05 pm
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- Poll: SpriteBatch -> 2x performance improvement anyone?
by Nicolas Gramlich » Tue Jun 14, 2011 9:26 pm
- 42 Replies
- 15322 Views
- Last post by yatuor
Wed Jun 13, 2012 3:19 am
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- New: BoundCamera
by Nicolas Gramlich » Tue Jul 27, 2010 6:28 pm
- 7 Replies
- 2211 Views
- Last post by Wigert
Mon Jun 04, 2012 9:33 pm
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- Documentation on andEngine
by Dangriff » Mon Mar 26, 2012 11:44 am
- 5 Replies
- 2554 Views
- Last post by OzLark
Sun Apr 22, 2012 8:45 am
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- TMX TiledMaps supported!
by Nicolas Gramlich » Tue Jul 27, 2010 6:02 pm
- 9 Replies
- 2740 Views
- Last post by morlicando
Tue Feb 21, 2012 9:51 pm
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- Ear Clipping Triangulation Algorithm
by Nicolas Gramlich » Wed Sep 15, 2010 12:06 pm
- 16 Replies
- 5111 Views
- Last post by palmboy5
Sun Oct 09, 2011 7:00 am
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- MultiPlayerExtension - AutoDiscovery
by Nicolas Gramlich » Fri Jun 24, 2011 2:08 am
- 6 Replies
- 2897 Views
- Last post by EddieH
Sun Aug 07, 2011 8:56 pm
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- ColorKeying Textures
by Nicolas Gramlich » Sun Aug 08, 2010 8:42 pm
- 1 Replies
- 1179 Views
- Last post by drjava72
Thu Aug 04, 2011 6:59 am
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- The easy guide to update the andengine.jar
by Nicolas Gramlich » Fri Jun 25, 2010 11:22 pm
- 7 Replies
- 4085 Views
- Last post by Duiker101
Tue Jul 19, 2011 1:51 pm
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- Pixel-Perfect Collision Detection
by Nicolas Gramlich » Sat Jul 17, 2010 2:38 pm
- 5 Replies
- 2316 Views
- Last post by drjava72
Thu Jul 07, 2011 8:25 am
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- New TextureFormat parameter
by Nicolas Gramlich » Fri Jun 24, 2011 1:13 pm
- 1 Replies
- 1577 Views
- Last post by dorasoft
Fri Jun 24, 2011 6:29 pm
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- New PathFinding
by Nicolas Gramlich » Tue Nov 30, 2010 3:04 am
- 20 Replies
- 3764 Views
- Last post by Rev.Tyler
Sat May 21, 2011 9:49 pm
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- Updated PhysicsExample with Triangle and Hexagon bodies.
by Nicolas Gramlich » Thu Aug 05, 2010 10:15 pm
- 1 Replies
- 1452 Views
- Last post by anindo
Fri Jan 28, 2011 12:19 pm
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- On-Screen Controls
by Nicolas Gramlich » Sun Jul 11, 2010 11:54 am
- 14 Replies
- 2364 Views
- Last post by ccassol
Tue Jan 11, 2011 9:18 pm
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- New: TextureSourceDecorator
by Nicolas Gramlich » Fri Aug 06, 2010 8:03 pm
- 2 Replies
- 1116 Views
- Last post by Nicolas Gramlich
Sun Dec 19, 2010 11:41 am
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- Added CollisionFiltering Example (Box2D)
by Nicolas Gramlich » Sun Oct 03, 2010 3:05 pm
- 4 Replies
- 1640 Views
- Last post by blandonfrank
Sun Dec 05, 2010 8:03 pm
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- Added PinchZoomDetector and Example
by Nicolas Gramlich » Mon Nov 08, 2010 1:00 am
- 6 Replies
- 905 Views
- Last post by rkpost
Wed Nov 10, 2010 1:28 am
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- Added Rotation3DExample
by Nicolas Gramlich » Sun Oct 10, 2010 1:05 pm
- 0 Replies
- 671 Views
- Last post by Nicolas Gramlich
Sun Oct 10, 2010 1:05 pm
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- PreFrameHandlers and PostFrameHandlers --> UpdateHandlers
by Nicolas Gramlich » Tue Aug 03, 2010 6:55 pm
- 1 Replies
- 501 Views
- Last post by Mimminito
Tue Aug 03, 2010 8:21 pm
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- AutoParallaxBackground
by Radzell » Tue Jul 20, 2010 3:47 am
- 2 Replies
- 1238 Views
- Last post by Nicolas Gramlich
Tue Jul 20, 2010 12:45 pm
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