I have been looking through the tutorials sections, but I am not really sure if Andengine is quite what i am looking for. I currently have an existing dice game that i am looking to add multiplayer type functionality to. Basically one player rolls and then i want to pass the value of that roll to the other player across the network. I guess a turn based multiplayer game? Is AndEngine capable of this? I am somewhat experienced with android and java, but am pretty new to networking. Would I need some sort of central server to do this? Can anyone point me in the right direction if I am way off base here?