... tutorials on how to use AndEngine.
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- How to calculate Radius
by rizzythedon » Mon Jan 16, 2012 9:00 pm
- 0 Replies
- 175 Views
- Last post by rizzythedon
Mon Jan 16, 2012 9:00 pm
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- sprite registerEntityModifier and unregisterEntityModifier
by rubyid10 » Mon Jan 16, 2012 11:33 am
- 1 Replies
- 923 Views
- Last post by JiMMaR
Mon Jan 16, 2012 5:05 pm
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- Classes and hp
by baruchadi » Sat Jan 14, 2012 9:34 am
- 2 Replies
- 280 Views
- Last post by baruchadi
Sun Jan 15, 2012 7:28 am
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- How do I rotate a sprite?
by FonkyShiney » Sat Jan 14, 2012 6:30 pm
- 2 Replies
- 460 Views
- Last post by JiMMaR
Sun Jan 15, 2012 1:06 am
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- Rpg game template?
by Halollet » Thu Jan 12, 2012 8:25 pm
- 2 Replies
- 905 Views
- Last post by chayfo
Sat Jan 14, 2012 2:48 am
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- Guide: Exception Tracking
by whalabi » Sat Jan 14, 2012 2:06 am
- 0 Replies
- 101 Views
- Last post by whalabi
Sat Jan 14, 2012 2:06 am
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- How to manage sprite movement?
by MCAlex » Wed Jan 04, 2012 2:46 pm
- 3 Replies
- 785 Views
- Last post by MCAlex
Thu Jan 12, 2012 8:21 pm
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- Adding children to sprites
by renegade037 » Wed Jan 11, 2012 2:34 pm
- 2 Replies
- 404 Views
- Last post by renegade037
Wed Jan 11, 2012 4:54 pm
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- Polymorphic Structure in AndEngine (started today)
by sake » Wed Jan 11, 2012 4:19 pm
- 0 Replies
- 136 Views
- Last post by sake
Wed Jan 11, 2012 4:19 pm
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- TicTacToe Demo (Complete Project)
by myfknoll » Sat Oct 01, 2011 11:23 am
- 2 Replies
- 1327 Views
- Last post by SurvivorLin
Tue Jan 10, 2012 7:02 am
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- [Help] Tower with its own gun
by rizzythedon » Sun Jan 08, 2012 7:00 pm
- 3 Replies
- 586 Views
- Last post by JiMMaR
Tue Jan 10, 2012 12:37 am
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- [Tutorial] Importing Andengine GLES2 library project
by morlicando » Sat Dec 31, 2011 9:30 pm
- 11 Replies
- 1314 Views
- Last post by CarryLada
Mon Jan 09, 2012 12:55 am
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- Newbie. Trying to Run examples .
by cuelebreDev » Fri Jan 06, 2012 9:42 pm
- 3 Replies
- 938 Views
- Last post by cuelebreDev
Sun Jan 08, 2012 8:33 pm
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- [BEGINNER QUESTION] TileMap Logic in AndEngine
by multix » Sun Jan 08, 2012 1:17 pm
- 0 Replies
- 324 Views
- Last post by multix
Sun Jan 08, 2012 1:17 pm
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- custom character
by baruchadi » Sat Dec 24, 2011 8:10 pm
- 8 Replies
- 859 Views
- Last post by baruchadi
Sun Jan 08, 2012 2:14 am
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- Moving a sprite using a complex mathematical path
by sunclaude » Sun Jan 08, 2012 2:12 am
- 0 Replies
- 216 Views
- Last post by sunclaude
Sun Jan 08, 2012 2:12 am
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- [QUESTION] setPosition() for changing scenes.
by spaine » Thu Jan 05, 2012 6:13 am
- 3 Replies
- 311 Views
- Last post by JiMMaR
Sat Jan 07, 2012 10:40 pm
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- Scene switching with different maps.
by spaine » Sat Jan 07, 2012 1:19 pm
- 0 Replies
- 198 Views
- Last post by spaine
Sat Jan 07, 2012 1:19 pm
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- [Samples] for ParticleEmitter GLES1 (particle effects)
by thepi » Wed Dec 07, 2011 1:35 am
- 10 Replies
- 1634 Views
- Last post by thepi
Sat Jan 07, 2012 2:53 am
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- Source of 2D side scrolling "game"
by morlicando » Tue Dec 27, 2011 4:22 pm
- 2 Replies
- 1127 Views
- Last post by yol4o
Fri Jan 06, 2012 2:40 pm
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- [Tutorial] Simple AndEngine game UPDATED 13/12/2011
by JiMMaR » Wed Sep 28, 2011 10:27 pm
- 26 Replies
- 6861 Views
- Last post by Pinoyden
Fri Jan 06, 2012 10:25 am
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- Shoot anywhere I touch (Fixed) code provided
by rizzythedon » Thu Jan 05, 2012 11:03 pm
- 1 Replies
- 376 Views
- Last post by rizzythedon
Fri Jan 06, 2012 12:32 am
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- Animation Problem on List of enemies
by spaine » Wed Dec 28, 2011 4:55 am
- 2 Replies
- 347 Views
- Last post by spaine
Thu Jan 05, 2012 12:09 pm
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- Getting Started...with 2d side map
by Vahn » Thu Nov 03, 2011 10:16 pm
- 10 Replies
- 1536 Views
- Last post by ttttkk
Thu Jan 05, 2012 7:33 am
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- Enemy Class
by rizzythedon » Wed Jan 04, 2012 8:40 pm
- 9 Replies
- 571 Views
- Last post by rizzythedon
Thu Jan 05, 2012 3:07 am
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