I'm starting work games on Andengine. I have the scene that the fish system are moving and the gear could catch them. When the gear is under water, it will be placed below than fish, and when is above, it will be placed above than fish. So I could use the method setZindex to fix this. But if the camera zoom the scene then the gear will be resized too. This is that I don't want. The gear always have unique size in every case. I tried to give the gear into the HUD object. But meanwhile, it always place above than the fish.
Could anyone help me this,
Any idea I'm appreciated.