RealMayo wrote:And you set the compiler compliance level to 1.6?
You need to do that for EVERY extension.
Yep, I did, and I double checked that.
RealMayo wrote:And you set the compiler compliance level to 1.6?
You need to do that for EVERY extension.
niohoggr wrote:one thing I did differently, I have to target 2.1 update 1 instead of 2.2 .
The error says : The import android.opengl.ETC1 cannot be resolved
The import android.opengl.ETC1Util cannot be resolved
RealMayo wrote:niohoggr wrote:one thing I did differently, I have to target 2.1 update 1 instead of 2.2 .
The error says : The import android.opengl.ETC1 cannot be resolved
The import android.opengl.ETC1Util cannot be resolved
So why aren't you targeting Android 2.2 API 8 ?
RealMayo wrote:First you need to try it in the emulator with Android 2.2 API 8.
Does it work in the emulator?
RealMayo wrote:OK well I'm glad everything works for you when you use Android 2.2 API 8.
If you want to use API 7 instead then I suggest you create a new post in the Developer forum to get some help with that. I personally don't think that is possible. Thanks
METEMEDO wrote:I have a question, i only downloaded the 2.2 sdk thing. If i want my game/applications to work on other versions of android, what should i do? Port it to every other version manually by changing the code?
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