[RELEASE] Xelorians

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[RELEASE] Xelorians

Postby tajny » Sun Jul 17, 2011 12:23 am

Image

Download links
Lite: https://play.google.com/store/apps/deta ... rians.lite

Full: https://play.google.com/store/apps/deta ... rians.full


Launch trailer



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http://www.facebook.com/pages/AXL-Dynam ... 1451349405


Xelorians - Story
Due to the technological development and discovery of the red matter in 2021, colonization of Mars became a fact. Developing the new time theory enabled controlling its existing form. The world has changed thanks to that! Machines which slow down the time are a permanent element of the human life.

In 2026, just after establishing the EIA (Earth Interplanetary Alliance) and determining the space law, people started to make regular trips into space. Thanks to the minerals obtained during the explorations of other planets, the technological development continues to pick up pace.
15 years later, at the beginning of 2036 after intercepting an unusual signal from an unknown civilization, the EIA Ministry assigned all its financial and logistic resources in order to make another contact..

Unfortunately, the Xelorians turned out to be uninterested in the diplomatic contact with humans and the only activity which they were willing to take towards human beings was to begin military action.

The First Contact War began in 2037.

Thanks to the diversifying actions we found out that the foreign race, the Xelorians as they would call themselves, had expansive intentions.
After a biophysical analysis of a captured alive Xelorian, our scientists found out that the destructive genes in those species were assimilated in their DNA artificially, thus we can be certain there is something of the very unknown and unimaginable to the human race behind the invasion.

However, the foreign race committed a huge mistake. They have misestimated their chances not knowing what the humans are capable of. Although the human civilization is coming to a destruction point, people have come together as never before.

Physicists have discovered the source of supply of the foreign units. They are the crystals of Xelors which in most cases are undamaged during destruction. The physicists have developed provisional mechanisms which can reinforce the kinetic properties of specific weapons when implemented into them.

You are an airman of a standard EIA hybrid unit of the 5th generation.
Current aim: resist and prevent the attack on Earth
Last edited by tajny on Fri May 18, 2012 1:07 am, edited 18 times in total.

Paweł P.

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Re: Xelorians - Alpha footage

Postby nibuen » Sun Jul 17, 2011 1:06 am

Wow I really like the look of it. Can't wait to play it.
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Re: Xelorians - Alpha footage

Postby Nicolas Gramlich » Sun Jul 17, 2011 1:15 am

:o Omg WOW, it looks amazing :!:

I especially love the small seeking rockets you use at ~ 0:23 !

I'm very excited about this game :)

Best Regards,
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Re: Xelorians - Alpha footage

Postby jaym » Sun Jul 17, 2011 3:15 am

this looks like a great game. Hopefully this will be seen by many newcomers and it will give them an idea of just how "precise" andengine games can turn out.
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Re: Xelorians - Alpha footage

Postby tajny » Mon Jul 18, 2011 12:49 am

Glad to hear this :)

Nicolas Gramlich wrote::
I especially love the small seeking rockets you use at ~ 0:23 !


Yes, there were in my mind from the beginning, but my implementation ot this effect is very slow
I have Path generated with Bezier on which the Bullet is moving: so i'm pulling out from Path for example 10 points, and create Lines between them, every line has AlphaModifier from 1 to 0. Lines are stored in GenericPool for quicker reuse for multiple instances ( more bullets on screen )
After finishing AlphaModifier of each line is pushed to Pool.

Any tip will be highly appreciated:)

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Re: Xelorians - Alpha footage

Postby BenjaminJC » Mon Jul 18, 2011 1:29 pm

HUGE Shmup fan (I own every officially licensed version of R-type and Gradius, I mastered Radiant Silvergun, spent weeks mastering Ikaruga, etc. etc.)

This looks head and shoulders above the vast majority of Android shmups. I'm excited!
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Re: Xelorians - Alpha footage

Postby JeanR » Mon Aug 22, 2011 4:17 am

Wow, you're good. That's quite impressive.
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Re: Xelorians - Alpha footage

Postby necrotalis » Wed Sep 21, 2011 11:25 pm

The game looks amazing :o

Keep up the good work.
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Re: Xelorians - Alpha footage

Postby tajny » Fri Oct 14, 2011 4:46 pm

Update, finally i'm finishing it!

Here is video from Stage 4 in first episode with boss and music :)

Recorded with ScreenCast video recorder directly on phone so it is a little bit laggy ( normally it runs with 45 fps on HTC Desire ) but i dont have hdmi output for normal recording.

Please watch full video and post any suggestions right here. Thanks !

Last edited by tajny on Sat Oct 15, 2011 1:15 pm, edited 1 time in total.

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Re: [UPDATE] FULL STAGE VIDEO Xelorians - Alpha footage

Postby Obg1 » Fri Oct 14, 2011 10:15 pm

Awesome game!
Don't have any suggestions because it looks great! :)
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