The sound from the block hitting the ground shouldn't happen unless the player is close.
There's a bug with the pause menu - If you press the reset button
another minor note, if this game is played on a tablet (i tested on asus transformer), the analog stick is really big and would therefore be difficult to maneuver the character, if something could be done to resize the analog based on device i think this would integrate into a wider platform, keep us posted with updates, i'd like to give more feedback whenever
also forgot to mention, im not sure if the black bars on the side of the gameplay is intentional or if you wanted full screen, it took a while for me to figure out how to get it full screen on all devices
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