Nicolas Gramlich wrote:Only a few things to complain about:
1. It cannot be installed on the XPeria Play (Android 2.3.2) but it works (at least on) the LG Optimus 3D and the Motorola Xoom. The Market-webstore says it is not compatible with the XPeria Play.
I am glad you like it
On the Xperia play compatibility issue, it is really strange, I checked the supported devices list on the app management page, Xepria play is not in it. But the game just has a few market filtering, android.hardware.touchscreen /armeabi-v7a armeabi/android 2.1+ and NORMAL LARGE XLARGE screen layouts, that is all. Nothing special except armebi-v7a armeabi support. I use libgdx, that use jni. So it requires these 2 native platforms. But I search libgdx & xperia play, it seems no other users have compatibility issue. I totally have no idea.
Nicolas Gramlich wrote:2. On the Xoom, the graphics are quite pixelate - see below. (On the LG Optimus 3D with its fairly large 4" - 800x480 px screen, it's perfect!)
3. The hexagons on the LG Optimus 3D look "non-uniform" the "shooting-radius-circle" is perfectly round. On the Xoom the haxagons are "uniform" but the "shooting-radius-circle" is an ellipse. I'm not sure if that is intended.
The graphics on 800*480 screen is what we design. On other resolution we just scale the graphics, so that is why you see the range-circle is an ellipse. Hexagones look "non-uniform" on 800*480 screen because we find they looks good and we can use bigger place of the screen and each hexagone can be just put in a square. The lucky thing is our non-uniform hexagones just have slightly different to the uniform hexagones on width/height ratio, so it doesn't affect the game playing.
Nicolas Gramlich wrote:
Do you have a Gameplay video somewhere
I'd like to feature this on the blog soon
We still have no Gameplay video now. I tried to record one by using androidscreencast (http://code.google.com/p/androidscreencast/
), but the video doen't looks good. AndroidScreenCast just supports 5-6 FPS recording. But our game's FPS is 55+. The current idea is playing back the game on 1/10 speed, and record the video and use some video editor software to recover it to normal speed. This idea looks a bit complicated. I remember Farm tower has a lot of good videos. Could you share your experience on how to make a Gameplay video?