I'm new to andengine and box2d too, and i'm trying to create an arkanoid clone. I have a ball and bricks, all sprites has a body attached. How can I get which side of the brick's body collides with the ball's body in beginContact?
First i was created four lines for every brick (one for each side), works like a charm but it's really slow on an armv6 phone if there are lots of bricks on the scene. Anyone can help me, how can i make it faster?
Sorry for my poor english.
Edit.: I figured it out