KierenH wrote:Personally, when my game is closer to release I'll be creating a mini-site with a countdown etc. and will aim to build as much interest in the game as possible, through the use of trailers on youtube, advertising on forums, game review/preview sites etc.
I will also release the game at a 'special offer' price for the first 1-2 weeks of release.
There's a number of things you can do to increase interest, it's just quite difficult to make your app stand out among the hundreds of apps that are released daily nowadays.
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