KierenH wrote:Personally, when my game is closer to release I'll be creating a mini-site with a countdown etc. and will aim to build as much interest in the game as possible, through the use of trailers on youtube, advertising on forums, game review/preview sites etc.
I will also release the game at a 'special offer' price for the first 1-2 weeks of release.
There's a number of things you can do to increase interest, it's just quite difficult to make your app stand out among the hundreds of apps that are released daily nowadays.
Users browsing this forum: No registered users and 4 guests