I'm having issues with multitouch on a scene.
Multitouch works fine with two or more Sprite objects, but the Scene only registers a single finger.
I'm using the main GameActivity as an IOnSceneTouchListener to receive touch events from the Scene. It works fine with single touch events, but when adding another finger, it doesn't even fire the method.
I've also tried letting my Scene implement ITouchArea, and register it with itself, but it still can't manage more than one finger per touch area.
Is this a limitation to Andengine or am I just doing something wrong?
Any help would be appreciated!