LiveWallpaper with GLES2

  ... the Live-Wallpaper Extension for AndEngine.

LiveWallpaper with GLES2

Postby Olieh » Tue Jan 10, 2012 9:44 pm

Hi guys,
I just finished updating my app with the GLES2 branch. I ran into a few problems related to the live wallpaper extension.

In the onCreateScene method I create a scene and set a SceneTouchListener on it.

For example:
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Using java Syntax Highlighting
  1. scene.setOnSceneTouchListener(new Scene.IOnSceneTouchListener() {
  2.                         @Override
  3.                         public boolean onSceneTouchEvent(Scene pScene, TouchEvent pSceneTouchEvent) {
  4.                         }
  5. }
Parsed in 0.031 seconds, using GeSHi

on the OnSceneTouchEvent I added the touch code and return true.

But after placing a log statement I found that the touch event function is never called. Has anyone faced this issue?

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