... discussions about development with the GLES2 branch of AndEngine.
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Bugs
... in the unlikely case you discovered a bug, post it here.
- 74 Topics
- 200 Posts
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Last post by siddharth3322
Sat Jun 08, 2013 8:23 am
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ShaderPrograms
... discussions regarding GLES2 ShaderPrograms (VertexShaders and FragmentShaders).
- 12 Topics
- 42 Posts
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Last post by nkarasch
Wed May 15, 2013 3:07 pm
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- TmxTitledMap can not load ( AndEngine GLES 2 )
by tauitdnmd » Tue May 28, 2013 4:38 am
- 3 Replies
- 50 Views
- Last post by SoCoL
Mon Jun 17, 2013 7:49 am
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- Multiple program shaders
by walter0078 » Mon Jun 17, 2013 1:50 am
- 0 Replies
- 19 Views
- Last post by walter0078
Mon Jun 17, 2013 1:50 am
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- Sprite with more than 15 animations
by ajezisajirava » Sun Jun 16, 2013 12:17 pm
- 1 Replies
- 28 Views
- Last post by Ungaze
Sun Jun 16, 2013 4:51 pm
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- Whats wrong with my animated sprites?
by mikejohn » Sun Jun 16, 2013 11:25 am
- 2 Replies
- 31 Views
- Last post by mikejohn
Sun Jun 16, 2013 1:26 pm
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- Supplied pTextureAtlasSource must not exceed bounds...
by Traktor » Fri Jun 14, 2013 4:57 pm
- 4 Replies
- 35 Views
- Last post by Traktor
Sun Jun 16, 2013 12:14 pm
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- Line Batch Issue
by sbernikov87 » Wed Jun 12, 2013 10:40 am
- 3 Replies
- 53 Views
- Last post by sbernikov87
Sat Jun 15, 2013 4:41 pm
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- setGlobalTileID
by Queeez » Fri Feb 03, 2012 12:48 pm
- 7 Replies
- 634 Views
- Last post by thonguyen252
Sat Jun 15, 2013 1:26 pm
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- Memory management: unloading textures
by uncle Lem » Mon Sep 17, 2012 4:05 pm
- 6 Replies
- 759 Views
- Last post by yaapelsinko
Sat Jun 15, 2013 10:23 am
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- RenderSurfaceView look
by cadavre » Fri Jun 14, 2013 5:53 pm
- 1 Replies
- 14 Views
- Last post by Ungaze
Sat Jun 15, 2013 3:47 am
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- sprite.getTextureRegion().setTexturePosition does not work
by netkung » Thu Mar 29, 2012 5:27 am
- 4 Replies
- 220 Views
- Last post by Ungaze
Sat Jun 15, 2013 3:29 am
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- Noob question: the scene just does not appear
by kerith » Thu Jun 13, 2013 10:48 pm
- 2 Replies
- 38 Views
- Last post by kerith
Fri Jun 14, 2013 9:26 am
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- When does a scene finish loading
by Psionic » Fri Jun 14, 2013 12:47 am
- 0 Replies
- 27 Views
- Last post by Psionic
Fri Jun 14, 2013 12:47 am
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- Simple animation problem
by Hector85 » Fri Jun 14, 2013 12:44 am
- 0 Replies
- 21 Views
- Last post by Hector85
Fri Jun 14, 2013 12:44 am
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- Andengine "lag" on Super Mario like game
by cuzzo94 » Tue Apr 02, 2013 5:47 pm
- 30 Replies
- 569 Views
- Last post by cuzzo94
Thu Jun 13, 2013 8:09 pm
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- sprites removed on volume down
by Siemian » Mon Jun 10, 2013 9:21 am
- 3 Replies
- 49 Views
- Last post by Siemian
Thu Jun 13, 2013 4:30 pm
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- Dynamic TextureAtlas
by Vilpurkeri » Wed Jun 12, 2013 5:29 pm
- 4 Replies
- 68 Views
- Last post by Vilpurkeri
Thu Jun 13, 2013 4:21 pm
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- Drawing to a bitmap from Sprite or ITextureRegion
by OzLark » Fri Dec 21, 2012 5:51 am
- 15 Replies
- 527 Views
- Last post by Ungaze
Thu Jun 13, 2013 11:03 am
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- Loading screen during resource reload after resume
by danjayh » Fri Aug 24, 2012 8:46 am
- 4 Replies
- 322 Views
- Last post by milkazar
Thu Jun 13, 2013 10:45 am
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- My application is really slow when resuming an activity
by ZachTM » Fri Feb 08, 2013 6:51 am
- 7 Replies
- 238 Views
- Last post by swatirawat
Thu Jun 13, 2013 10:04 am
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- GC Concurrent always runs periodically in BaseGameActivity
by hkw86 » Tue Jan 08, 2013 12:08 pm
- 7 Replies
- 197 Views
- Last post by smartus
Thu Jun 13, 2013 4:53 am
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- Big scene, little size chasing camera
by steff » Sat Jun 08, 2013 9:33 pm
- 7 Replies
- 83 Views
- Last post by RealMayo
Thu Jun 13, 2013 4:02 am
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- Big animeted sprite performance
by onderix » Mon Jun 10, 2013 9:13 pm
- 3 Replies
- 49 Views
- Last post by smartus
Wed Jun 12, 2013 10:32 am
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- Vectors changing wildly (solved)
by PanderBander » Tue Jun 11, 2013 10:00 pm
- 2 Replies
- 35 Views
- Last post by PanderBander
Wed Jun 12, 2013 5:42 am
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- SpriteGroup and ZIndex
by Cover » Tue Jun 11, 2013 12:31 am
- 2 Replies
- 52 Views
- Last post by Cover
Wed Jun 12, 2013 12:34 am
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- Polygonal Body Question
by onculy » Mon Jun 10, 2013 3:04 pm
- 6 Replies
- 74 Views
- Last post by onculy
Tue Jun 11, 2013 6:11 pm
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