Hi, my activity always crashes the second time I open my app.
that's what the catlog says:
06-05 18:47:29.209: E/AndroidRuntime(6835): FATAL EXCEPTION: UpdateThread
06-05 18:47:29.209: E/AndroidRuntime(6835): java.lang.IllegalStateException: pEntity '' already has a parent: 'GameScene'. New parent: 'GameScene'!
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.entity.Entity.assertEntityHasNoParent(Entity.java:1412)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.entity.Entity.attachChild(Entity.java:724)
06-05 18:47:29.209: E/AndroidRuntime(6835): at com.go.work.LevelBuilder.attachToScene(LevelBuilder.java:82)
06-05 18:47:29.209: E/AndroidRuntime(6835): at com.go.work.LevelBuilder.build(LevelBuilder.java:53)
06-05 18:47:29.209: E/AndroidRuntime(6835): at com.go.work.GameScene.<init>(GameScene.java:38)
06-05 18:47:29.209: E/AndroidRuntime(6835): at com.go.work.LevelMenuScene.onSceneTouchEvent(LevelMenuScene.java:35)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.entity.scene.Scene.onSceneTouchEvent(Scene.java:388)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.engine.Engine.onTouchScene(Engine.java:452)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.engine.Engine.onTouchEvent(Engine.java:438)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.input.touch.controller.BaseTouchController$TouchEventRunnablePoolItem.run(BaseTouchController.java:102)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.util.adt.pool.RunnablePoolUpdateHandler.onHandlePoolItem(RunnablePoolUpdateHandler.java:54)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.util.adt.pool.RunnablePoolUpdateHandler.onHandlePoolItem(RunnablePoolUpdateHandler.java:1)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.util.adt.pool.PoolUpdateHandler.onUpdate(PoolUpdateHandler.java:88)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.input.touch.controller.BaseTouchController.onUpdate(BaseTouchController.java:62)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.engine.Engine.onUpdate(Engine.java:584)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.engine.Engine.onTickUpdate(Engine.java:548)
06-05 18:47:29.209: E/AndroidRuntime(6835): at org.andengine.engine.Engine$UpdateThread.run(Engine.java:820)
I don't attach anything twice to my GameScene. And as said it just happens every 2nd time.
Every help is appriciated.

