... discussions about development with the GLES2 branch of AndEngine.
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Bugs
... in the unlikely case you discovered a bug, post it here.
- 41 Topics
- 118 Posts
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Last post by sowelie
Thu May 17, 2012 2:38 pm
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ShaderPrograms
... discussions regarding GLES2 ShaderPrograms (VertexShaders and FragmentShaders).
- 6 Topics
- 20 Posts
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Last post by coehmig
Tue May 15, 2012 11:04 pm
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- GLMatrixStackUnderFlowException
by maxmanzero » Thu May 17, 2012 12:36 am
- 3 Replies
- 54 Views
- Last post by maxmanzero
Thu May 17, 2012 10:33 pm
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- Animate sprite and update
by Alien94 » Thu May 17, 2012 9:29 pm
- 0 Replies
- 3 Views
- Last post by Alien94
Thu May 17, 2012 9:29 pm
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- Preloading Textures?
by mvanga » Thu May 17, 2012 7:16 pm
- 2 Replies
- 15 Views
- Last post by mvanga
Thu May 17, 2012 7:42 pm
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- problems with FPS
by raddman » Thu May 17, 2012 5:31 pm
- 1 Replies
- 18 Views
- Last post by fatal
Thu May 17, 2012 7:37 pm
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- Does AndEngine support Chinese characters
by ivascaflavius » Mon May 07, 2012 11:04 am
- 3 Replies
- 68 Views
- Last post by ivascaflavius
Thu May 17, 2012 4:45 pm
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- [Problem]Starting with AndEngine in eclipse
by juanla » Wed Apr 18, 2012 11:49 pm
- 4 Replies
- 104 Views
- Last post by juanla
Thu May 17, 2012 4:31 pm
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- Exporting error
by Blumouse » Thu May 17, 2012 7:38 am
- 1 Replies
- 15 Views
- Last post by hello
Thu May 17, 2012 4:21 pm
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- box2d fixtures not working
by hello » Thu May 17, 2012 4:16 pm
- 0 Replies
- 8 Views
- Last post by hello
Thu May 17, 2012 4:16 pm
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- Loading screen
by fatal » Mon Mar 19, 2012 2:13 pm
- 10 Replies
- 406 Views
- Last post by fatal
Thu May 17, 2012 3:43 pm
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- GLES2 performance improvements.
by OzLark » Mon May 14, 2012 3:51 am
- 11 Replies
- 159 Views
- Last post by fatal
Thu May 17, 2012 1:53 pm
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- position sprite in a tile map
by johnas » Thu May 17, 2012 12:21 pm
- 0 Replies
- 11 Views
- Last post by johnas
Thu May 17, 2012 12:21 pm
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- Gradient to font
by fatal » Mon May 14, 2012 7:57 pm
- 9 Replies
- 91 Views
- Last post by fatal
Thu May 17, 2012 9:44 am
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- Sprite .dispose() method?
by danjayh » Wed May 16, 2012 7:52 pm
- 3 Replies
- 35 Views
- Last post by OzLark
Thu May 17, 2012 6:11 am
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- Using The Same Camera For Two Scenes
by Coder_For_Life22 » Thu May 17, 2012 3:50 am
- 0 Replies
- 15 Views
- Last post by Coder_For_Life22
Thu May 17, 2012 3:50 am
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- TMX Map reloading optimization
by DavidBV » Tue May 15, 2012 7:47 pm
- 1 Replies
- 36 Views
- Last post by DavidBV
Thu May 17, 2012 12:05 am
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- More than one texture per bitmaptextureatlas - why?
by danjayh » Wed May 16, 2012 7:50 pm
- 4 Replies
- 30 Views
- Last post by danjayh
Wed May 16, 2012 9:46 pm
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- sprite position wrong
by johnas » Wed May 16, 2012 7:07 pm
- 0 Replies
- 18 Views
- Last post by johnas
Wed May 16, 2012 7:07 pm
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- Polygon primitive
by red » Fri Dec 30, 2011 1:34 am
- 55 Replies
- 1554 Views
- Last post by recastrodiaz
Wed May 16, 2012 6:55 pm
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- DigitalOnScreenControl and pause game
by Alien94 » Tue May 15, 2012 5:48 pm
- 3 Replies
- 34 Views
- Last post by Alien94
Wed May 16, 2012 5:05 pm
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- How to split 1 image to more small images
by toiyeuKC » Tue May 15, 2012 5:36 am
- 1 Replies
- 50 Views
- Last post by Win32.Troy
Wed May 16, 2012 3:58 pm
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- Automatic management of assets
by danjayh » Wed May 16, 2012 5:14 am
- 1 Replies
- 31 Views
- Last post by nxnwsoftware
Wed May 16, 2012 3:06 pm
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- Is there any way to clear all child in scene?
by nananya88 » Wed May 16, 2012 9:53 am
- 1 Replies
- 25 Views
- Last post by fatal
Wed May 16, 2012 11:39 am
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- Looking for developers with in-app stores
by gilbtl » Tue May 15, 2012 5:23 pm
- 0 Replies
- 37 Views
- Last post by gilbtl
Tue May 15, 2012 5:23 pm
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- Font Size on different devices
by roz » Sat May 12, 2012 12:20 am
- 4 Replies
- 59 Views
- Last post by roz
Tue May 15, 2012 2:45 pm
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- No EGLConfig found from Developer Console
by go4nishu » Mon Apr 23, 2012 8:59 am
- 4 Replies
- 132 Views
- Last post by go4nishu
Tue May 15, 2012 4:03 am
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