When i am hitting(canonball) to a boby, ball should be attached to it and both the bodies are dynamic.
but it's closing not showing any crash or bug.
i created two bodies and my joint code is this..
revoluteJointDef = new RevoluteJointDef();
revoluteJointDef.initialize(baseBody, handleBody, baseBody.getWorldCenter());
revoluteJointDef.collideConnected = true;
mPhysicsWorld.createJoint(revoluteJointDef);
plz give any help...

