ViktorS wrote:I didn't really play the game, but from screenshots - it's a simple platformer.
I like you suggestion of creating capsule like body rather than simple box body.
But again I want to ask that if I create capsule body then how can it stand on its position. I may fall down on the ground. So how to control that situation by coding.
If the ground body is in elliptical shape rather than flat surface, then how to move object on this type of ground.
Then how to calculate for x and y velocity.
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