Box2d debug draw - working and simple to use

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Re: Box2d debug draw - working and simple to use

Postby nazgee » Wed May 15, 2013 8:47 pm

what branch are you on?
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Re: Box2d debug draw - working and simple to use

Postby Mathew » Wed May 15, 2013 10:10 pm

nazgee wrote:what branch are you on?

GLES2 anchor center.
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Re: Box2d debug draw - working and simple to use

Postby nazgee » Wed May 15, 2013 10:15 pm

Ah, I understand now. It connects the first with last one, but the rest is fine, right? At first I thought that it draws ONLY fisrst-to-last line, skipping all points in between. Yep. I remember this one, but to be honest- I never cared about it... sorry :)
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Re: Box2d debug draw - working and simple to use

Postby Mathew » Wed May 15, 2013 10:27 pm

Yeap, that's exactly what I meant. Besides of that it works great. It is nothing important thought it might be reported. I wassimply like WTF why my chain shape is "closed" took me few minutes to figure out that there was actually no physical line.. :)
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Re: Box2d debug draw - working and simple to use

Postby nazgee » Wed May 15, 2013 10:35 pm

Ok, thx :) I'll report it to myself via github :)
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Re: Box2d debug draw - working and simple to use

Postby Mathew » Wed May 15, 2013 10:39 pm

nazgee wrote:Ok, thx :) I'll report it to myself via github :)


Oh, right I should have reported it via github.
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