TexturePacker creating borders around sprite

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TexturePacker creating borders around sprite

Postby rioneye » Wed Feb 22, 2012 3:24 am

There is a border that appears around sprites, when using texture packer to create sprites. So if you make a 50x50 size sprite it comes into the app as a 52x52 sized sprite(a column and row is appended and prepended). Those extra rows and column take the value of the adjacent rows in the sprite sheet.
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Re: TexturePacker creating borders around sprite

Postby rioneye » Wed Feb 22, 2012 10:17 pm

The problem was solved by setting extrude to at least 1.
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