I am trying to get
LiveWallpaperExtension to work with the new
GLES2 AndEngine, in case
this issue is resolved now.
I've got working versions of both AndEngine and AndEngineLiveWallpaperExtension 'forked' from github but I am not sure how to update the Cigarette example to work with them.
Particularly, the following methods don't exist anymore or have been updated:
org.andengine.engine.Engine
onLoadEngine()org.andengine.extension.ui.livewallpaper.BaseLiveWallpaperService
onLoadResources()org.andengine.extension.ui.livewallpaper.BaseLiveWallpaperService
onLoadScene()org.andengine.extension.ui.livewallpaper.BaseLiveWallpaperService
onLoadComplete()org.andengine.opengl.texture.region.TextureRegionFactory
TextureRegionFactory.createFromAsset(..)org.andengine.entity.particle.
ParticleSystem constructor is changed
Is there a new
AndEngine - LiveWallpaper Example I could look at?
thank you
Nikos